package cate.game.event.worldtree;

import cate.game.event.GameEvent;
import cate.game.role.Role;

public class ShareLevelChangeEvent implements GameEvent {
    public Role role;

    public int newLevel;

    public ShareLevelChangeEvent(Role role, int newLevel){
        this.role = role;
        this.newLevel = newLevel;
    }
}
